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point - for player the Flimmerpunkt in the Bildschirmmitte

 
- Page 1 -


point - for player the Flimmerpunkt in the Bildschirmmitte
 {$cleq}
 {$compiler c:compilerx11rc3}
 {$runtime c:compilerx11rc3}
windowStyle 1024 | 80
window 0,0 - 0,0
setWindowPos hWnd=(maxx*0.5-2),(maxy*0.5-2) - 4,4;-1
userMessages wm_close
setTimer 100

do {

    waitInput

    select %uMessage

        caseof wm_close

        break

    endSelect

    case wmtimer : cls rnd(16777215)

}

killtimer
end

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- Page 2 -


here becomes one coloured blinkender point supra left displayed:

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Gib message, if it this is, what you mean.

338 kB
Hochgeladen:10/12/12
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10/12/12  
 




suchti
already so one point but it should hold in game visible his and this is too this not means in the vollbildmodus the spiles not
 
10/12/12  
 



then Try time these Version:

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and whether of/ one the both spots in game visible is.

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- Page 3 -



suchti
ne does me sorrow unfortunately neither
 
10/12/12  
 




suchti
anscheined does it not
 
10/12/12  
 




suchti
one Luck I not yet payd have
 
10/12/12  
 



whom last comment would have You you save can,

finally have I you allows it before To testing.

what Perhaps yet help could would one Rendercontext-Hook

or the You, the game not Vollbild game separate with maximiertem

Window.
 
10/12/12  
 




suchti
Yes i'm you too very grateful that You you so trouble give but I have the in the window already ausprobiert but the goes of course but I would like Yes normal weitespielen if You understand I my and what a rendercontex-hook is white I do not??.
 
10/12/12  
 



Nutzt You/ the game openGL or DirectX?
 
10/12/12  
 




suchti
means directX
 
10/12/12  
 



with one DX-Hook should I longer keep busy I

no Experience with have. for because drop that I me the Topic

again vorlege would I you then here post - You sustain then

automatically these Benachrichtungs-E-Mail.
 
10/12/12  
 




suchti
ok
thanks again but I know me not so well from with progammieren How You i'm indeed first 15 and make the now and than only to that joke
but thank you very much again
i'll you weiterempfelen.....
 
10/12/12  
 




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