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| Echtzeit - what heist the eigendlich ifs thereby circa software goes?
Echtzeit means NOT the something liquid or fliessend expires, or quite quick or slow. Echtzeit means for Programmer sooner, that it worry carry must that the program on each computer apparently in the same speed expires.
now Gibts but slow and fast computer, the a computer creates only 1 fps, another 10. If I means a ball fly let and say the it itself per Frame (durchlauf) circa a Pixel moving should, then runs the ball on unterschiedlichen Rechnern different quick. No Echtzeit!
Echtzeit means hierbei z.B., the one schaut How quick the computer operates - and the Schrittweite the Balles anpasst.
But this is not at all so simply - of my opinion to Gibts here different Lösungsansätze which but any to and detriments having. one could z.B. each second look How many Frames geschafft get, and the Schrittweite the Balles adjust. but sekündlich? Reicht the? No, it sees awful from. objectively must one look How long the latest Frame lasting - and each Frame The Schrittweite new to charge. but is the then always liquid? No - unfortunately neither. The ball would sometimes hopsen. means must one Dämmer since.
anyway, I Have the time here in this miniDemo displayed. the Window is skalierbar around the FPS To reduce - because the BitBlit need Yes longer (More cpu) so larger the window is. The ball ought to nevertheless, alike How big The anzeigefläche is, verhältnismäßig always The right speed stick to - so well It's all right.
I have to too a class built - heist FPS. whom Source Gibts later - if at all interest on it exists. The class have I me eigendlich built circa 3D-Apps - How z.B. WalkEngines in Echtzeit run out To let. Hierbei is it nähhmlich particularly important! the BallDemo is only to that Test. |
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Jac de Lad | Results: 320x240=~286 Fps 320x240=~267 Fps 320x240=~275 Fps 320x240=~275 Fps 640x480=~301 Fps 640x480=~325 Fps 640x480=~340 Fps 1024x768=~323 Fps 1024x768=~323 Fps 1024x768=~282 Fps 1024x768=~282 Fps
but I Have in the background yet program, remote geschaut and 2 Videos transformed... |
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| Profan² 2.6 bis XProfan 11.1+XPSE+XPIA+XPRR (und irgendwann XIDE) Core2Duo E8500/T2250, 8192/1024 MB, Radeon HD4850/Radeon XPress 1250, Vista64/XP | 01/12/07 ▲ |
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RGH | OK, now sit I To dwell on the PC (P4 1,5 GHz, Win 2000 SP 4, 1024 MB RAM; graphic NVidia GForce 6200 with 128 MB; TFT Monitor, digital)
BitBlt:
Results: 640x480=~36 Fps 320x320=~54 Fps 1024x768=~21 Fps 1142x958=~16 Fps
OGL:
Results: 640x480=~66 Fps 320x240=~66 Fps 1024x768=~66 Fps 1242x958=~66 Fps
Greeting Roland |
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| Intel Duo E8400 3,0 GHz / 4 GB RAM / 1000 GB HDD - ATI Radeon HD 4770 512 MB - Windows 7 Home Premium 32Bit - XProfan X4 | 01/12/07 ▲ |
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| ...and so by me
Results: 320x240=~61 Fps 640x480=~61 Fps 1024x726=~64 Fps |
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| there falls me only Murphy one... |
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GDL | Hi,
have too ne Radeon 960 and cancers too with 850 To 880 rum.
Hello Georg |
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Michael Wodrich | oGL 320x240 = 61-125 640x480 = 61-112 1024 x 768 = 60-114 |
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| Programmieren, das spannendste Detektivspiel der Welt. | 01/13/07 ▲ |
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Torsten Rümker | oGL Results: 320x240=~830 Fps 320x240=~851 Fps 320x240=~866 Fps 640x480=~892 Fps 640x480=~863 Fps 640x480=~844 Fps 1024x768=~856 Fps 1024x768=~877 Fps 1024x768=~876 Fps 1280x916=~877 Fps 1280x916=~859 Fps 1280x916=~870 Fps
and Yes I have a Downloadmanager, the really only einspringen should if I the wants. having only unfortunately To quick moreover clicked.
MfG Torsten |
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| Ich lerne, ob ich will oder nicht! Betriebssystem: - Ubuntu 15.x - Windows (diverse) XProfan Version: X2 | 01/13/07 ▲ |
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| [offtopic] and Yes I have a Downloadmanager, the really only einspringen should if I the wants. having only unfortunately To quick moreover clicked. smile i'd even recommend whom DWManager for XProfan.com abzuschalten, it can not faster loading as one SingleThreadDownload, but it causes the the WebServer uU 6time to check on must whether The (your) rights voices for Download - the charged means sooner. [/offtopic] |
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| Results: 320x320=~424 Fps 320x320=~500 Fps 320x320=~474 Fps 320x320=~494 Fps 320x320=~494 Fps 640x480=~323 Fps 640x480=~313 Fps 640x480=~305 Fps 640x480=~305 Fps 640x480=~317 Fps 640x480=~335 Fps 640x480=~335 Fps 640x480=~320 Fps 640x480=~333 Fps 640x480=~333 Fps 640x480=~345 Fps 640x480=~326 Fps 1024x768=~61 Fps 1024x768=~57 Fps 1024x768=~55 Fps 1024x768=~55 Fps 1024x768=~55 Fps 1024x768=~57 Fps 1024x768=~57 Fps 1024x768=~57 Fps 1024x768=~56 Fps 1024x768=~56 Fps |
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Jörg Sellmeyer | jolly! now have I suddenly zweistellige Results: Results: oGL 1024x768=~87 Fps 640x480=~89 Fps 320x240=~105 Fps
If I The mouse integrally quick move goes it on over 200. Perhaps still not The right Zählmethode? |
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| Windows XP SP2 XProfan X4... und hier mal was ganz anderes als Profan ... | 06/09/08 ▲ |
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| Definitiv korrekte Zählmethode: CompileMarkSeparationwhat there with the mouse happens is naturally interestingly. |
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Alfred Wagner | by me shining the everything same values to have
Results: 320x240=~299 Fps 640x480=~287 Fps 1024x734=~292 Fps
even if The mouse hither and thither moving becomes
hope the helps |
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