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FINDPATH and 8-richtunngs-sprite

 
Hello frank,

finally be I moreover come my adventure moreover to program and the findpath commands einzufügen... Have me integrally beautiful time let, for that the order on my requests there eingefügt watts sorry, won't again vorkommen.

-little more präzision (on cost the rechenzeit) would already very helpful, it ought to not his, that the player itself whom 20fachen lane power circa in a tree vorbeizulaufen, the to its nose standing.

-the geforderte Black/white mask must very invertiert his in comparison with SetBackAutoCollision - the can sure not pseudo his. so must I twice one and the same mask provide with the each only Black and white vertauscht is.

-the theme I had Schonmal addressed and You meant it be very tricky and rechenaufwendig To solve - but is seeehr important! if I 4 directions for a sprite use is everything ok, but the schrägstellungen go in my opinion not correctly staid, everything what not 100% straight is using The slanting-frames. the should plenty More just aufgeteil his. supra = -22,5° To +22,5°,rechtsoben = +22,5 To +77,5° then follows right with +77,5° To 110° - where The idealrichtun with of my auflistung always in the middle the both values lying.
with one MoveSpriteWithTable should means only yet the winkel from each 4 Coordinates accounts and be so The direction zugeordnet go. if it To plenty rechenzeit need can it still optional install, because as it now is saving one itself rather The slanting-directions, the sees namely very strange from.

the wars really again, I hope on a erfreuliche response

Sincerely,
sven
 
04/20/04  
 



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