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| first of all once would like I my praise pronounce. To beginning, as The Prospeed.DLL first thing Internet auftauchte, was your Leistungs- and Funktionsumfang yet very humble. in the meantime is this terrific angewachsen. its terrific what with Profan everything can make, since then it The ProSpeed.dll gives. everything forth naturally The Sprites. but since the first Spritedemo miss I a function:
the Topic isn't new. what missing is the Possibility Sprites completely independent of others Sprites a Layer allocate to. The Layer zweier Sprites To vertauschen is into wenigsten Make helpful.
adopted I have one Spielfeld, displayed in the Parallelperspektive. hereon stand Trees and rocks and 30-40 Spriteritter are a battle involved. How I will with the vertauschen the Layer zweier Sprites a fehlerfreie, perspektivisch korrekte statement all figures and the world umsetzen? here should a function to that disengaged determine one Layers for a Sprite since. Optimal would a possible large amount of possible Layern, best to supra open.
dark remember I on it, that this not simply umzusetzen be. but these long ago überfällige function has me yet on it gehindert my projects umzusetzen, what about me think so goes it many others too. self at C64 could The Sprites, if i remember rightly in 7 or 8 Layern spare positioniert go. These function would me integral importent as about new Komprimierungs-functions.
Vielen Thanks in the ahead,
John Schroeter |
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| Hello John,
Yes, you are not the first, the this suggestion has... is correct, is everything else as simply his, the To release, but I verspreche, that I me The thing again by the head weg let. If possible, I will it in the next Version with install !
Greeting, Frank |
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| the would really super.
Vielen Thanks in the ahead,
John Schroeter |
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| if one everything skillful program, reicht one replace of layern from. Try time, whom y-worth each objektes abzufragen and thereafter To decide which objekt with welchem swap must.
sven |
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| the place so did i not at all in question. but then must itself my Program dauernd around the request concern. and with z.B. 100 Sprites might the very costly go. rather would it then already, if The ProSpeed.DLL these work Done.
with friendly greet,
John Schroeter |
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