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mouse on the Schwungrad of Trimmrad: y-Mausposition settle , inquire and spend überfordert

 
- Page 1 -



funkheld
Hello, good day.
I have one kombinationsproblem with the mouse.

I have over the Schwungrad of my Trimmrad a optische Mausplatine fasten(5 Euro-mouse). The Befestigung is so, the, if I tread, The Mausposition of y-0 to y-Max goes.

How can it make, the The mouse zb on y=0 staid and is with y>500 one counter counted and is The mouse then again on y=0 staid becomes.
this then in a Loop expires.

These combination I get not there, because the mouse with of/ one designed speed überfordert is, tappt im dunkeln counts then not any more moreover.
with "sleep 1" goes it neither.

Why the.
I compiliere with XPSE.
CompileMarkSeparation
 {$cleq}
Def @Getcursorpos(1) !"user32","GetCursorPos"
Def @Setcursorpos(2) !"USER32","SetCursorPos"
Struct Mauskoordinaten = X&,Y&
Declare Xpos&,Ypos&,Curpos#,zaehler&
Windowstyle 31
Windowtitle "Cursorposition ermitteln"
Window 200,0 - 440,440
@Setcursorpos (100,0)

While 0 = 0

    Sleep 5
    Dim Curpos#,Mauskoordinaten
    @Getcursorpos(Curpos#)
    Xpos& = Curpos#.X&
    Ypos& = Curpos#.Y&

    if Ypos& > 500

        @Setcursorpos (100,0)
        zaehler&=zaehler&+1

    endif

    Dispose Curpos#
    Drawtext 0,0,"Zähler: " + zaehler& + @Space$(30)

Endwhile


Thank you.

greeting
 
07/10/12  
 



« this Posting watts as Solution marked. »

- Page 1 -


@Funkheld: Have you here something The way misst... something like?

Download
CompileMarkSeparation
 {$cleq}
Windowstyle 31
Windowtitle "Cursorposition ermitteln"
Window 500,500
setcursorpos((winRight-winLeft)\2+winLeft,(winBottom-winTop)\2+winTop)
var modified&=0
var strecke&=0
var my2MousePositions&=globalAlloc(gPTR,16)
getCursorPos(my2MousePositions&)
rtlMoveMemory(my2MousePositions&+8,my2MousePositions&,8)

while 1

    waitinput 10
    getCursorPos(my2MousePositions&)
    settext hWnd,"X:"+str$(long(my2MousePositions&,0))+" Y:"+str$(long(my2MousePositions&,4))+" Strecke:"+str$(strecke&)
    add strecke&,abs(long(my2MousePositions&,0)-long(my2MousePositions&,8))+abs(long(my2MousePositions&,4)-long(my2MousePositions&,12))

    if long(my2MousePositions&,0) > winRight

        long my2MousePositions&,0=winLeft
        inc modified&

    endif

    if long(my2MousePositions&,0) < winLeft

        long my2MousePositions&,0=winRight
        inc modified&

    endif

    if long(my2MousePositions&,4) < winTop

        long my2MousePositions&,4=winBottom
        inc modified&

    endif

    if long(my2MousePositions&,4) > winBottom

        long my2MousePositions&,4=winTop
        inc modified&

    endif

    if modified&

        modified&=0
        setCursorPos(long(my2MousePositions&,0),long(my2MousePositions&,4))

    endif

    rtlMoveMemory(my2MousePositions&+8,my2MousePositions&,8)

wend

globalFree(my2MousePositions&)
f='./../../Function-References/XProfan/end/'>end

If you The add way row to there änderst:
CompileMarkSeparation
add strecke&,(long(my2MousePositions&,0)-long(my2MousePositions&,8))+(long(my2MousePositions&,4)-long(my2MousePositions&,12))
(means without abs), then becomes The rückwärtsgefahrene way too from the Streckenlänge
subtrahiert instead of to Streckenlänge add.

PS: with XPSE need The whole standard-APIs not deklarieren and its
even sinnvoller it then neither To do since the Aufrufe in explicit faster
Calls transformed go.

1.247 kB
Hochgeladen:07/10/12
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07/10/12  
 



 
- Page 2 -


On my computer can I The mouse so quick moving that even 20 km/h

showing. How big is your hWnd? can it his the The from you genutzte

mouse simply not faster erfassen can?
 
07/11/12  
 




funkheld
I have now time : add tme&,200 tuned.
now functions it over 15Km/h.

whom Einfluss has the really?

greeting
 
07/11/12  
 



After wievielen Millisekunden The Grafikprozedur run out should -

with 100 means 10 time per second and with 200 5 time per second.
 
07/11/12  
 



 
- Page 3 -



funkheld
Why increased itself then The speed?
is there some Einfluss drin, if I 200 eingebe?

How errechnest You The Geshwindigkeit?

greeting
 
07/11/12  
 



well there's still strecke& and any X ms observe I in tmp& strecke& and so is clear
how much way in the Time made watts. If you only 5 time instead of 10 time per
second rechnest then can twice so plenty way in the Time made go but
The Kalkulation might then not any more voices there on 100 ms voted.

If you any 200 instead of 100 ms rechnest then müsstest speed through 2 take.
 
07/11/12  
 




funkheld
I see...., thanks for Hinweiss.

an grafically spielerei:
you have but already many things in Opengl program.
i want time a Geländeplatte without Höhen and depths with Spritebäumen infinite moving, according to the How quick one into Pedale exit.

How can the realiseren ?

greeting
peter
 
07/12/12  
 



i'd recommend the first self-contained of these Program here To release and

the in a own Subject to treat.
 
07/12/12  
 




funkheld
Hello, good day.
I have one Program, where itself one Ogl-Sprite according to Tretgeschwindikeit of under to supra moving, up to the speed where the Dateneinlesen the Lasermaus aussetzt.
The enhancement the speed isn't so explicit discernible at Sprite.
How can it here now in the program per Zeiteiheit so Is it Unikode, the at faster zurück a deutliche erkennbare movement the Sprites discernible is.
it comes now not The detailed speed on, separate it comes now The movement the Sprites on.

Thank you.

greeting
CompileMarkSeparation
 {$cleq}
declare hWin&,hintergrpic&,vordergrpic&
declare ende&,winkel!,groesse&,dib&,array&
declare bild_auto&,tex.auto&
declare bmi#,ogl_rgb#
declare x1!,y1!,dx!,dy!
declare bereich#
Dim Bereich#, 16
Def &GL_BGR $80E0
DEF CreateDIB(2) !"dib","CreateDIB"
DEF FreeDIB(1) !"dib","FreeDIB"
DEF DrawDIB(4) !"dib","DrawDIB"
DEF CloneDIB(1) !"dib","CloneDIB"
dib&=usedll("dib.dll")
hintergrpic& = create("hNewPic", 400,700,rgb(255,255,0))
vordergrpic& = create("hNewPic", 400,700,rgb(255,255,0))
bild_auto& = create("hNewPic", 128,128,rgb(255,255,0))
array&=CreateDIB(128,128)
groesse&=128*128*4
dim ogl_rgb#,groesse&
Window 20,20-800,800
Cls @RGB(220,220,220)
hWin& = @Create("text", %hWnd, "Test1", 10, 10, 128,128)
oGL("Init", hwin&, 0,0, 0, 0)
oGL("PosMode", 1)
ogl("glReadBuffer",~GL_Back)
tex.auto&=oGL("LoadTextureBMP","data\\auto.bmp",1)
drawglscene
ende&=1
winkel!=90
dx!=100
dy!=600

WHILE ende&

    getCursorPos(bereich#)

    if long(bereich#,4) > 700

        setCursorPos(100,0)
        y1!=Sin(-(winkel!)/180.0*pi())*2
        x1!=Cos(-(winkel!)/180.0*pi())*2
        dx!=dx!+x1!
        dy!=dy!+y1!

        if dy! < 0.0

            dy!=600

        endif

    endif

    if isKey(81)

        winkel!=winkel!+1.0

    endif

    if isKey(69)

        winkel!=winkel!-1.0

    endif

    drawglscene

ENDWHILE

end

proc drawglscene

    OGL("Clear")
    OGL("origin",0,0,-1.11)
    OGL("texture",tex.auto&,1)
    OGL("rotate",0,0,winkel!)
    OGL("quad",0.5,0.5)
    OGL("show")
    ogl("glReadPixels",0,0,128,128,&GL_BGR,~GL_UNSIGNED_BYTE,ogl_rgb#)
    ~setDIBits(%hdc,bild_auto&,0,128,ogl_rgb#,array&,0)
    StartPaint vordergrpic&
    DrawPic hintergrpic&,0,0;0
    drawpic bild_auto&,dx!,dy!;-1
    endpaint
    DrawPic vordergrpic&, 300,5;pan>

endproc


330 kB
Hochgeladen:07/13/12
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07/13/12  
 



Imho are missing Files How z.B.:


 
07/13/12  
 




funkheld
Hello,I have The DIB here from the Forum.
have tappt im dunkeln now drangehängt.

Perhaps could one indeed one 2D-background produce without Opengl, the itself according to speed moving and in the Vordergrund a Fahrradfahrer-Bmp.

greeting
 
07/13/12  
 



this is Yes everything integrally simply.

What is herewith? [...] 
 
07/13/12  
 




funkheld
Jup, its now resolved with your Program.

Thank you.

greeting
 
07/13/12  
 




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