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![Nico Madysa: 03/09/07](.././../../i/a/13527651904b3fcf583c5c0.png) Nico Madysa | i'm to Time something unschlüssig, therefore erbitte I evtl. whom a or others piece of advice.
I map (be but yet far from the first code-row removes!) one 2D-game, in the though too of a or others 3D-effect vorkommen should (z.B. itself drehende letters, but not lateral, as in 2D possible is)
I consider to Time only, whether I to statement now Franks ProSpeed.dll take, with ihren tollen Sprites, The under warranty useful wären, or whether I, To Gunsten the 3D-effects, the image with OpenGL aufbaue. to Sprite-statement could I iFs Snippet for transparente colours in Textures rauskramen and the 3D-effects wären anyhow no trouble. too transparency of designed Images would no trouble.
any Argumente hold itself from of my visibility The balance. I need council. |
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![Frank Abbing: 03/09/07](.././../../i/a/noavatar.gif) Frank Abbing | Hm, lying on it, How tall the 2D, or. 3D part fall out should. 3D Sprites can you ggf. with special Programs in 2D Sprites converting let and then with ProSpeed using. on the other hand bid OpenGl too umfangreiche 2D-functions, if You not before it zurückscheust, GL-Api einzusetzen. is sure a decision, The you nobody take off can. |
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![Nico Madysa: 03/09/07](.././../../i/a/13527651904b3fcf583c5c0.png) Nico Madysa | I tendiere slight to ProSpeed, but these 3D-Texteffekte, are The so possible? I mean, that the character vertically to that Viewer is, means so invisible and itself then turn, so it visible becomes. z.B. sees one one I and the turn itself circa 90° to a M (aieht means from, as would it breiter go) |
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![iF: 03/09/07](.././../../i/a/1.gif) | |
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![Frank Abbing: 03/09/07](.././../../i/a/noavatar.gif) Frank Abbing | No, 3D isn't possible. You could however vorberechnete Spriteanimationen using. the meant I. |
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![Nico Madysa: 03/09/07](.././../../i/a/13527651904b3fcf583c5c0.png) Nico Madysa | is me already clear, what You meant. but theoretical must not time one 3D-effect his. it would Yes already so wirken, if to the Image gewissermaßen streckt (means of wide/Höhe = 1 To normal) Gibts so a function, The the does, but at the same time transparente colours allows? |
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![Frank Abbing: 03/09/07](.././../../i/a/noavatar.gif) Frank Abbing | No. therefore would the whole too To pixilated. |
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![Nico Madysa: 03/09/07](.././../../i/a/13527651904b3fcf583c5c0.png) Nico Madysa | How, To pixilated? talk both of us over the same thing? the rotate of Images is still neither To pixilated, how can there the strain so his? |
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![Frank Abbing: 03/09/07](.././../../i/a/noavatar.gif) Frank Abbing | at that rotate weg too no Pixelinformationen lost... Probier it simply from, Nico. ProSpeed bid in the direction SizeExtBmp() on. |
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