Rotating Sprites + SideScroller + Prozedurale BG-Textur + pixelgenaue Kollisionskontrolle with scene + Echtzeit-2D-Engine.
Echtzeit-GameAPP-Window, that:
as many as possible FPS allows with F11 between Vollbild- and Window-mode switch can by maximize-Button into Vollbild-mode switch can a self-contained aktivierbare Zeichenfläche (Canvas) own (klick in that Window) the game into Pausemodus shifts, if Canvas inaktiv a brauchbare FPS-Messung with Speed-factor for RealTime supply