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demonstration Ogl planets

 

Source watts on the 15.07.2007 from the MMJ-Quellcodesammlung (Dietmar horn) in The Babyklappe on XProfan.Com stored:
OGL-demonstration: planets
Declare Texture%[4],
DisplayList%[3],
Rotation![3],
SelfRot![3],
LightPos&[3]
Declare ruddy!, end%, names$[4]

proc DrawGLScene

    oGL(Clear)
    oGL(Origin, 0, -2.8, (-50))
    oGL(Rotate, ruddy!, 0, 0)
    sun
    oGL(SetName, 0)
    oGL(Texture, Texture%[0], 1)
    oGL(Push)
    oGL(Rotate, 0, SelfRot![0], 0)
    oGL(Sphere, 2.8, 32, 32)
    oGL(Pop)
    mars
    oGL(SetName, 1)
    oGL(Texture, Texture%[1], 1)
    oGL(Push)
    oGL(Rotate, 0, Rotation![1], 0)
    oGL(Move, 0.0, 1.2, 20.0)
    oGL(Rotate, 0, SelfRot![1], 0)
    oGL(Sphere, 1.6, 32, 32)
    oGL(Pop)
    world
    oGL(SetName, 2)
    oGL(Texture, Texture%[2], 1)
    oGL(Push)
    oGL(Rotate, 0, Rotation![2], 0)
    oGL(Move, 0.0, 0.8, 10.0)
    oGL(Rotate, 0, SelfRot![2], 0)
    oGL(Sphere, 2.0, 32, 32)
    moon
    oGL(SetName, 3)
    oGL(Texture, Texture%[3], 1)
    oGL(Rotate, 0, Rotation![3], 0)
    oGL(Move, 0.0, 1.2, 3.5)
    oGL(Sphere, 0.8, 16, 16)
    oGL(Pop)
    background
    oGL(SetName, 4)
    oGL(Texture, Texture%[4], 2)
    oGL(Rotate, -ruddy!, 0, 0)   The background should not rotate
    oGL(Move, 0, -35, -30)
    oGL(Quad, 94, 70)
    oGL(Rotate, ruddy!, 0, 0)
    oGL(Show)

ENDPROC

Window Title planets
Window Style 31
CLS
Messagebox(Linksklick on Objekt: Objektname in the Titelleiste
+
Rechtsklick: Titelleiste becomes reset
+
BildHoch/BildRunter tip the system, OpenGL-demonstration qPlanetenq, 64)
oGL(Init, %hWnd, 0, 0, 0, 1)
texture%[0] = oGL(LoadTextureBMP,sun.bmp,3)
texture%[1] = oGL(LoadTextureBMP,mars.bmp,3)
texture%[2] = oGL(LoadTextureBMP,earth.bmp,3)
texture%[3] = oGL(LoadTextureBMP,moon.bmp,3)
texture%[4] = oGL(LoadTextureBMP,space.bmp,3)
Namen$[0] = sun
Namen$[1] = mars
Namen$[3] = moon
Namen$[2] = world
Namen$[4] = stars
Ende% = 0
setTimer 50  max. 20 Frames /sek.

WhileNot end%

    WaitInput

    If IsKey(27)

        end% = 1

    EndIf

    If IsKey(1)

        oGL(StartTest, %MouseX, %MouseY)
        DrawGLScene()
        SetText %hWnd, names$[oGL(EndTest)]

    ElseIf IsKey(2)

        SetText %hWnd, planets

    ElseIf IsKey(34)

        ruddy! = ruddy! + 1

    ElseIf IsKey(33)

        ruddy! = ruddy! - 1

    EndIf

    SelfRot![0] = SelfRot![0] + 0.5   sun
    SelfRot![1] = SelfRot![1] + 5     mars
    SelfRot![2] = SelfRot![2] + 5     world
    SelfRot![3] = SelfRot![3] + 5     moon

    WhileLoop 0, 3

        Case SelfRot![&loop] > 360 : SelfRot![&loop] = 0

    EndWhile

    Rotation![3] = Rotation![3] - 12.5  moon
    Rotation![2] = Rotation![2] +  2.5  world
    Rotation![1] = Rotation![1] +  1.5  mars

    WhileLoop 1, 3

        Case Rotation![&loop] > 360 : Rotation![&loop] = 0
        Case Rotation![&loop] < 0 : Rotation![&loop] = 360

    EndWhile

    DrawGLScene()

EndWhile

killTimer
end
 
07/16/07  
 



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