' Bildschirmschoner Nr 5048 ;-)
' (N) Noware 2012-8 P. Pájaro carpintero Ohne jegliche Gewähr!
Ventana de Estilo 64 | 16:Ventana 0,0-%maxx,%maxy-35
var xm&=%maxx\2:var ym&=(height(%HWnd))\2:Font 2
Selección aleatoria:var col&=rnd(8^8):usepen 0,1,16777215
set("decimals",16):var f!=pi()/180
declarar x!,y!,z!,w!,a!,b!,c!,d!,sa!,sb!,sc!,ca!,cb!,cc!,sd!,cd!
declarar p$,p$[],p![], n&,i&,k0&,x0!,y0!,z0!,w0!,u0!,v0!,eye!
declarar k$,k$[],k&[],m&,j&,k1&,x1!,y1!,z1!,w1!,u1!,v1!,zoom!,cs!
' 4D-Eckpunkte x!,y!,z!,v!
' 0 1 2 3 4 5 6 7
p$= "-1,-1,-1,-1 , -1,-1, 1,-1, -1, 1,-1,-1 , -1, 1, 1,-1 , 1,-1,-1,-1 , 1,-1, 1,-1 , 1, 1,-1,-1 , 1, 1, 1,-1"
' 8 9 10 11 12 13 14 15
p$=p$+", -1,-1,-1,1 , -1,-1, 1,1, -1, 1,-1,1 , -1, 1, 1,1, 1,-1,-1,1 , 1,-1,1,1 , 1, 1,-1, 1, 1, 1, 1,1"
' Kanten Von-Punkt Bis-Punkt
' 0 1 2 3 4 5 6 7 8 9 10 11
k$= "0,1 , 1,3 , 3,2 , 2,0 , 4,5 , 5,7 , 7,6 , 6,4 , 1,5 , 0,4 , 2,6 , 3,7 "
' 12 13 14 15 16 17 18 19 20 21 22 23
k$=k$+", 8,9 , 9,11, 11,10, 10,8, 12,13, 13,15, 15,14, 14,12, 9,13, 8,12, 10,14, 11,15"
' 24 25 26 27 28 29 30 31
k$=k$+", 0,8 , 1,9 , 3,11 , 2,10 , 4,12 , 5,13 , 7,15 , 6,14"
p$[]=explode(p$,","):n&=sizeof(p$[]):clear p![]
setsize p![],n&:p![]=val(p$[&index]):clear p$[]
k$[]=explode(k$,",") :m&=sizeof(k$[]):clear k&[]
setsize k&[],m&:k&[]=val(k$[&index]):clear k$[]
Declarar Mapa de bits%
WHILELOOP 0,360 * 20' Umdrehungen
Case Mapa de bits% : DeleteObject Mapa de bits%
Mapa de bits% = create("hNewPic", %maxx,%maxy,col&)
StartPaint Mapa de bits%
Color del texto rgb(255,0,0),-1
DrawText 1,1,"Ende ESC"
line 0,ym& - 2*xm&,ym&:line xm&,2*ym& - xm&,0
eye!=40
cs!=cos(&Loop*f!)
zoom!=5*width(%HWnd)*(cs!*cs!+0.3)
a!=f!*&LOOP/2
b!=f!*(10+&LOOP)/2
c!=f!*(20+&LOOP)' Grad
d!=f!*&LOOP
' Für todos Kanten:
whileLoop 0,(m&-1)\2 : j&=2*&Loop
k0&=4*k&[j&] : k1&=4*k&[j&+1]
x!=p![k0&] : y!=p![k0&+1] : z!=p![k0&+2] : w!=p![k0&+3]
rotate a!,b!,c!,d! : x0!=x! : y0!=y! : z0!=z! : w0!=w!
u0!=zoom!*w0!*x0! / (z0!-eye!) : v0!=zoom!*y0!*w0! / (z0!-eye!)
x!=p![k1&] : y!=p![k1&+1] : z!=p![k1&+2] : w!=p![k1&+3]
rotate a!,b!,c!,d! : x1!=x! : y1!=y! : z1!=z! : w1!=w!
u1!=zoom!*w1!*x1! / (z1!-eye!) : v1!=zoom!*w1!*y1! / (z1!-eye!)
usepen 0,10,rgb(240,240,240)
line xm&+u0!,(ym&-v0!) - (xm&+u1!),ym&-v1!
drawtext xm&+u0!,ym&-v0!,str$(k0&\3)
drawtext xm&+u1!,ym&-v1!,str$(k1&\3)
endwhile
Endpaint
DrawPic Mapa de bits%, 0, 0; 0
WaitInput 1
Case %Key=27:BREAK
ENDWHILE
DeleteObject Mapa de bits%
WaitInput
FIN
proc rotate
parámetros a!,b!,c!,d!
declarar xx!,yy!,zz!,ww!
sa!=sin(a!):sb!=sin(b!):sc!=sin(c!):sd!=sin(d!)
ca!=cos(a!):cb!=cos(b!):cc!=cos(c!):cd!=cos(d!)
xx!=x!*ca!+y!*sa!
yy!=x!*sa!-y!*ca!
zz!=z!
ww!=w!
x!=xx!
y!=yy!*cb!+zz!*sb!
z!=yy!*sb! -zz!*cb!
w!=ww!
xx!=x!*cc!+z!*sc!
yy!=y!
zz!=x!*sc!-z!*cc!
ww!=w!
x!=xx!
y!=yy!
z!=zz!*cos(d!) + ww!*sin(d!)
w!=abs(zz!*sin(d!) - ww!*cos(d!))
'w!=w!*w!
ENDPROC