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Error Message at Compilieren...

 
here comes now The Error Message of XPIA :
Error: Fehlende Headerfile : GL_BGRA
Procnaehe: ERZEUGETEX

what must here umgeändert go?
I can none eingesetzten ASM-code compilieren.

mfg
peter
CompileMarkSeparation
 $H Windows.ph

If 0

    AsmStart rgb_umwandlung

        Parameters bildxy#,a&
        LOCAL r :BYTE
        LOCAL g :BYTE
        LOCAL b :BYTE
        LOCAL w :DWORD
        mov eax,para2
        mov w,eax
        mov ecx,0
        mov ebx,para1

        .while ecx<=w

            mov al,[ebx+ecx]
            mov b,al
            mov al,[ebx+ecx+1]
            mov g,al
            mov al,[ebx+ecx+2]
            mov r,al
            and b,255
            and g,255
            and r,255
            mov al,b

            .if al>0

                jmp wandle

            .endif

            mov al,g

            .if al>0

                jmp wandle

            .endif

            mov al,r

            .if al>0

                jmp wandle

            .endif

            mov al,0
            mov [ebx+ecx+3],al
            mov al,b
            mov [ebx+ecx+2],al
            mov al,r
            mov [ebx+ecx],al
            jmp weiter
            wandle:
            mov al,255
            mov [ebx+ecx+3],al
            mov al,b
            mov [ebx+ecx+2],al
            mov al,r
            mov [ebx+ecx],al
            weiter:
            add ecx,4

        .endw

    AsmEnd

EndIf

declare bild1$
declare x1!,y1!,dx!,dy!,winkel!
declare hWin&
declare width%,height%
declare bild_h&,a&,bild_h1&
declare bmi#,bildxy# ,ogl_rgb#
var groesse%=128*128*4
dim ogl_rgb#,groesse%
var texid%=0
var ende%=1
Window 20,20-600,450
Cls @RGB(220,220,220)
hWin& = @Create("text", %hWnd, "Test1", 220, 10, 350, 350)
oGL("Init", hwin&, 0,0, 0, 0)
oGL("PosMode", 1)
ogl("glReadBuffer",~GL_Back)
bild1$="auto.bmp"
var tex.auto%=erzeugetex(bild1$)
var tex.grund%=OGL("loadtexturebmp","tile1.bmp",3)
height%=128
width%=128
dispose bmi#
bitmap_header()
mcls 128,128,0
bild_h1& = Create("hPic", 0,"&MEMBMP" )

WHILE ende%

    sleep 1

    if isKey(81)

        winkel!=winkel!+0.4

    endif

    if isKey(69)

        winkel!=winkel!-0.4

    endif

    if isKey(87)

        y1!=Sin(winkel!/180.0*pi())*0.02
        x1!=Cos(winkel!/180.0*pi())*0.02
        dx!=dx!-x1!
        dy!=dy!-y1!

    endif

    if isKey(83)

        y1!=Sin(winkel!/180.0*pi())*0.02
        x1!=Cos(winkel!/180.0*pi())*0.02
        dx!=dx!+x1!
        dy!=dy!+y1!

    endif

    drawglscene()
    StartPaint %hwnd
    DrawText 20,160,(Format$("######0      ",byte(ogl_rgb#,2)))
    DrawText 60,160,(Format$("#####0      ",byte(ogl_rgb#,1)))
    DrawText 100,160,(Format$("######0      ",byte(ogl_rgb#,0)))
    EndPaint

ENDWHILE

proc drawglscene

    OGL("Clear")
    ogl("push")
    OGL("origin",dx!,dy!,-3)
    OGL("texture",tex.auto%,1)
    OGL("rotate",0,0,winkel!)
    OGL("quad",0.7,0.7)
    ogl("pop")
    ogl("glReadPixels",140,140,128,128,~GL_BGRA,~GL_UNSIGNED_BYTE,ogl_rgb#)
    ~setDIBits(%hdc,bild_h1&,0,128,ogl_rgb#,bmi#,0)
    drawpic bild_h1&,10,10,0
    OGL("move",0,0,-3)
    OGL("texture",tex.grund%,10)
    OGL("move",0,0,0)
    OGL("quad",8,8)
    OGL("origin",dx!,dy!,-3)
    OGL("texture",tex.auto%,1)
    OGL("rotate",0,0,winkel!)
    OGL("quad",0.7,0.7)
    OGL("show")

endproc

proc bitmap_header

    def &BI_RGB 0
    def &DIB_RGB_COLORS 0
    struct BITMAPINFOHEADER =
    biSize&, biWidth&, biHeight&, biPlanes%, biBitCount%, biCompression&,
    biSizeImage&, biXPelsPerMeter&, biYPelsPerMeter&, biClrUsed&, biClrImportant&
    dim bmi#,BITMAPINFOHEADER
    clear bmi#

    with bmi#

        .biSize&        = sizeof(bmi#)
        .biWidth&       = width%
        .biHeight&      = height%
        .biPlanes%      = 1
        .biBitCount%    = 32
        .biCompression& = &BI_RGB
        .biSizeImage&   = ((.biWidth& * .biBitCount%  8 - 1) | 3 + 1) * abs(.biHeight&)

    endwith

endproc

proc erzeugetex

    parameters namebild$
    mcls 0,0,0
    startpaint -1
    mloadbmp namebild$,0,0
    endpaint
    height%=%bmpx
    width%=%bmpy
    dispose bmi#
    bitmap_header()
    bild_h& = Create("hPic", -1, namebild$)
    a&=bmi#.biSizeImage&
    dim bildxy#,a&
    ~GetDIBits(%hdc,bild_h&,0,bmi#.biHeight&,bildxy#,bmi#,0)
    Call(xpia_getprocaddressm(xpia_hmodule&,"rgb_umwandlung"),bildxy#,a&)
    OGL("glGenTextures",1,ADDR(texid%))
    OGL("glBindTexture",~GL_TEXTURE_2D,texid%)
    OGL("glEnable",~GL_ALPHA_TEST)
    OGL("glAlphaFunc",~GL_GREATER, 0.1)
    OGL("glTexParameteri",~GL_TEXTURE_2D, ~GL_TEXTURE_MAG_FILTER, ~GL_LINEAR)
    OGL("glTexParameteri",~GL_TEXTURE_2D, ~GL_TEXTURE_MIN_FILTER, ~GL_LINEAR)
    OGL("gluBuild2DMipmaps",~GL_TEXTURE_2D, ~GL_RGBA, height%, width%, ~GL_RGBA, ~GL_UNSIGNED_BYTE, bildxy#)
    dispose bildxy#
    RETURN texid%

endproc

 
08/20/08  
 



you should slow xpse and xpia auseinanderhalten can - the are always xpse-informations and no of XPIA.

The Message is selbsterklärend, beget to one Minimalbeispiel and poste it in the XPSE-Forum.
 
08/20/08  
 




Frank
Abbing
The Error Message comes not of XPIA! GL_BGRA is uncharted, therefore the Error. The worth for Variable is 32993.

there You XPIA using want, must You too XPSE (the Precompiler) installs having. and the needed no windows.ph.
I have your code umgestellt, so functions it by me (anyway becomes the window opened, the benötigte Image missing me). but think about, XPSE certain lines aufzurufen, not whom Profan-Compiler. here the umgestellte code:
CompileMarkSeparation
 {$cleq}

If 0

    AsmStart rgb_umwandlung

        Parameters bildxy#,a&
        LOCAL r :BYTE
        LOCAL g :BYTE
        LOCAL b :BYTE
        LOCAL w :DWORD
        mov eax,para2
        mov w,eax
        mov ecx,0
        mov ebx,para1

        .while ecx<=w

            mov al,[ebx+ecx]
            mov b,al
            mov al,[ebx+ecx+1]
            mov g,al
            mov al,[ebx+ecx+2]
            mov r,al
            and b,255
            and g,255
            and r,255
            mov al,b

            .if al>0

                jmp wandle

            .endif

            mov al,g

            .if al>0

                jmp wandle

            .endif

            mov al,r

            .if al>0

                jmp wandle

            .endif

            mov al,0
            mov [ebx+ecx+3],al
            mov al,b
            mov [ebx+ecx+2],al
            mov al,r
            mov [ebx+ecx],al
            jmp weiter
            wandle:
            mov al,255
            mov [ebx+ecx+3],al
            mov al,b
            mov [ebx+ecx+2],al
            mov al,r
            mov [ebx+ecx],al
            weiter:
            add ecx,4

        .endw

    AsmEnd

EndIf

declare bild1$
declare x1!,y1!,dx!,dy!,winkel!
declare hWin&
declare width%,height%
declare bild_h&,a&,bild_h1&
declare bmi#,bildxy# ,ogl_rgb#
var groesse%=128*128*4
dim ogl_rgb#,groesse%
var texid%=0
var ende%=1
Window 20,20-600,450
Cls @RGB(220,220,220)
hWin& = @Create("text", %hWnd, "Test1", 220, 10, 350, 350)
oGL("Init", hwin&, 0,0, 0, 0)
oGL("PosMode", 1)
ogl("glReadBuffer",GL_Back)
bild1$="auto.bmp"
var tex.auto%=erzeugetex(bild1$)
var tex.grund%=OGL("loadtexturebmp","tile1.bmp",3)
height%=128
width%=128
dispose bmi#
bitmap_header()
mcls 128,128,0
bild_h1& = Create("hPic", 0,"&MEMBMP" )

WHILE ende%

    sleep 1

    if isKey(81)

        winkel!=winkel!+0.4

    endif

    if isKey(69)

        winkel!=winkel!-0.4

    endif

    if isKey(87)

        y1!=Sin(winkel!/180.0*pi())*0.02
        x1!=Cos(winkel!/180.0*pi())*0.02
        dx!=dx!-x1!
        dy!=dy!-y1!

    endif

    if isKey(83)

        y1!=Sin(winkel!/180.0*pi())*0.02
        x1!=Cos(winkel!/180.0*pi())*0.02
        dx!=dx!+x1!
        dy!=dy!+y1!

    endif

    drawglscene()
    StartPaint %hwnd
    DrawText 20,160,(Format$("######0      ",byte(ogl_rgb#,2)))
    DrawText 60,160,(Format$("#####0      ",byte(ogl_rgb#,1)))
    DrawText 100,160,(Format$("######0      ",byte(ogl_rgb#,0)))
    EndPaint

ENDWHILE

proc drawglscene

    OGL("Clear")
    ogl("push")
    OGL("origin",dx!,dy!,-3)
    OGL("texture",tex.auto%,1)
    OGL("rotate",0,0,winkel!)
    OGL("quad",0.7,0.7)
    ogl("pop")
    ogl("glReadPixels",140,140,128,128,32993,GL_UNSIGNED_BYTE,ogl_rgb#)
    setDIBits(%hdc,bild_h1&,0,128,ogl_rgb#,bmi#,0)
    drawpic bild_h1&,10,10,0
    OGL("move",0,0,-3)
    OGL("texture",tex.grund%,10)
    OGL("move",0,0,0)
    OGL("quad",8,8)
    OGL("origin",dx!,dy!,-3)
    OGL("texture",tex.auto%,1)
    OGL("rotate",0,0,winkel!)
    OGL("quad",0.7,0.7)
    OGL("show")

endproc

proc bitmap_header

    def &BI_RGB 0
    def &DIB_RGB_COLORS 0
    struct BITMAPINFOHEADER =
    biSize&, biWidth&, biHeight&, biPlanes%, biBitCount%, biCompression&,
    biSizeImage&, biXPelsPerMeter&, biYPelsPerMeter&, biClrUsed&, biClrImportant&
    dim bmi#,BITMAPINFOHEADER
    clear bmi#

    with bmi#

        .biSize&        = sizeof(bmi#)
        .biWidth&       = width%
        .biHeight&      = height%
        .biPlanes%      = 1
        .biBitCount%    = 32
        .biCompression& = &BI_RGB
        .biSizeImage&   = ((.biWidth& * .biBitCount%  8 - 1) | 3 + 1) * abs(.biHeight&)

    endwith

endproc

proc erzeugetex

    parameters namebild$
    mcls 0,0,0
    startpaint -1
    mloadbmp namebild$,0,0
    endpaint
    height%=%bmpx
    width%=%bmpy
    dispose bmi#
    bitmap_header()
    bild_h& = Create("hPic", -1, namebild$)
    a&=bmi#.biSizeImage&
    dim bildxy#,a&
    GetDIBits(%hdc,bild_h&,0,bmi#.biHeight&,bildxy#,bmi#,0)
    Call(xpia_getprocaddressm(xpia_hmodule&,"rgb_umwandlung"),bildxy#,a&)
    OGL("glGenTextures",1,ADDR(texid%))
    OGL("glBindTexture",GL_TEXTURE_2D,texid%)
    OGL("glEnable",GL_ALPHA_TEST)
    OGL("glAlphaFunc",GL_GREATER, 0.1)
    OGL("glTexParameteri",GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
    OGL("glTexParameteri",GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
    OGL("gluBuild2DMipmaps",GL_TEXTURE_2D, GL_RGBA, height%, width%, GL_RGBA, GL_UNSIGNED_BYTE, bildxy#)
    dispose bildxy#
    RETURN texid%

endproc


P.s.: The first row piloting XPSE and says it, it should whom code compilieren, left and perform.
 
08/20/08  
 



@Frank: How supra already erwähnt deals it itself hierbei circa a xpse-Message.
 
08/20/08  
 



I had in "Optionen/general Settings/Interpreter whom xpse.exe prompt.
having Yes yesterday already The others programs conmpiliert with BMP-Tex etc.

have but the windows.ph not rausgenommen.

mfg
 
08/20/08  
 



this commands can not yet umgesetzt go : GL_BGRA
comes soon a Änderung, the too these Variable acknowledged becomes instead of the digit: 32993 ?

mfg
peter
 
08/20/08  
 




Jac
de
Lad

CompileMarkSeparation
Def &GL_BGRA 32993
>

and then "&GL_BGRA" take. this is well on the simplest...
 
Profan² 2.6 bis XProfan 11.1+XPSE+XPIA+XPRR (und irgendwann XIDE)
Core2Duo E8500/T2250, 8192/1024 MB, Radeon HD4850/Radeon XPress 1250, Vista64/XP
08/20/08  
 



the would foolish there it xpse uses first to Laufzeit The Constant To define.

const GL_BGRA=32993

would performant. likewise ought to it in the xpse Forum in the Thread the missing Konstanten these Constant post...
 
08/21/08  
 




Frank
Abbing
and always whom Link moreover indicate...
 
08/21/08  
 



where must because The GL_BGRA reingepackt go.
have it time in the gl.inc complement in the Ordner XPIA,/include where The GL_RGBA lying with the worth : GL_BGRA EQU 32993. it'll but still gemeckert. where must this Variable as yet eingetargen go?

mfg
 
08/21/08  
 



root:

iF
you should slow xpse and xpia auseinanderhalten can - the are always xpse-informations and no of XPIA.


jmp root
 
08/21/08  
 



my wish is the, these Variable GL_BGRA there anzulegen, where tappt im dunkeln hingehört, without that I a Ersatzzahl for search must if I xpse use.

mfg
 
08/21/08  
 



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