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| i want ogl.sphere self to charge circa Einfluss on each Vertexe take to, How errechnet one The Vertexe and normal?
on the end ought to a ogl.List for nötige performance care, so the eigentliche Algorithmus for Erzeugung the Sphere not too performant his must.
can someone help?
@Frank: You Perhaps one ASM for a Sphereerzeugung? |
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| Frank certainly - I unfortunately not, because too bzg. Masm yet plenty To thick. but about self Have I one interessantes Link found: (pages 9 - 11) of [...] Greeting, woodpecker P.s.: appendix: world2 functions but ohnehin super-duper... |
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| I at least can me unfortunately from this given Information no SphereFunktion herzaubern. |
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Frank Abbing |
@Frank: You Perhaps one ASM for a Sphereerzeugung?
unfortunately not, No. |
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| Grummel I Have two ideas but it funktionssicher hinterhergetragen get would like I nevertheless.
Schade that the wheel no bullet is... |
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| @iF: goes it circa mountains and Täler on the Weltkugel? or More circa a flotteren Algorithmus for buildings (The Quader on your world2)?
I suspect Yes, that z.B. Date-Maps ex of/ one niedrigen Flughöhe on "Flachwelt with Erhebungen" toggles - bloße Mutmaßungen are there naturally neither particularly helpful...
Greeting, woodpecker |
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| what I need is a gewöhnlicher Algo to that produce of/ one Sphere, means without specialization.
too whether Ico instead of UV... |
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| UV is Bryce, but What is ico ? Icon-Dingsbumswas?? |
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| there's u.A. the IcoSphere- and the UV-Sphere take action, simply googeln.
here the UV-Sphere take action: [...] |
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| here's the same Completed: of/ one hemisphere, The half-way zusehen is. have it too time attempts , the Zeitaufwand was me for To high to whom effectively benefit.
[...]
mfg |
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| somehow find I in Profan-oGL no function, The 3 Eckpunkte in the space as Dreieck define and rendern can... everything I ggw. know are Flächen and simple body... If something with 3 Eckpunkten gives, then had I one flottes take action, that itself in the principle even masmen ließe... selected Notes! woodpecker |
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| already posted: [...]
You can with OGL any gl-functions Call.
hemisphere is so too no trouble, solely theta3 bisect. |
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