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Sprites FX-effects

 
- Page 1 -


Hi,

many people having me demand, whether one The grafischen effects too with moved Objects join can.
I had something Time and Have time a small Source zusammengestellt, the the demonstrating. The moved Objects are here Sprites.
The Source runs ex Profan 7, niedrigere Profanversionen must small Changes distinguished.
plenty Fun at tüffteln and selbermachen...

EffektSprites.zipper

Greeting, Frank
 
04/20/04  
 



 
- Page 1 -


Hi Frank
... i'm there but what noticed.
with the stone is everything aale, but the tree shows now and than a black viereckigen case circa itself rum.
Rolf
 
04/20/04  
 



Hello Rolf,

objectively ?
by me is everything aale...
can you evt. time a Screenshot make ?

Greeting and Thanks,
Frank
 
04/20/04  
 



Yes, I will you mailen, bisschen patience yet
Rolf
 
04/20/04  
 



Hello Rolf.

thanks first !
shining so, as would in this drop The Baumgrafik not loaded go. Perhaps can you time at testing The Bitmap-lever printen (values The of LoadExtImage() transfer go), if here of/ one 0 indicating, is the, the what at loading schiefgelaufen is...

Greeting, Frank
 
04/20/04  
 



jo, I will then make
Rolf
 
04/20/04  
 



Sorry Frank,
but it'll quite no Loadextimage() used.
or How mean You, the?
Print Loadextimage(var?)
RocknRolf
 
04/20/04  
 



Hello Rocker Rolf,

clear becomes the using, 3 time even...:
CompileMarkSeparation
text$="Demo/Back.jpg"
back&=LoadExtImage(addr(text$))
text$="Demo/Baum1.png"
baum1&=LoadExtImage(addr(text$))
text$="Demo/Stein1.png"
stein1&=LoadExtImage(addr(text$))

You could now somewhere in the program testing:

Print back&
Print tree1&
Print stone1&

If of/ one of it 0 indicating, went at loading something schief...

Greeting, Frank
 
04/20/04  
 



OK Frank,
the worth 0 comes nirgendwo to.
what me noticed is: it should one Timingproblem his.
I had with Print .... aufeinmal The right display.
let I Print against again lane, so is the black case again there.
now Have I one Sleep 5 eingefügt and it works.
there Perhaps The Time to that Überbrücken very The Time is, where Print carryed out becomes. Why the so is, ???????

WhileLoop 256

StartWatch()
Darken(tree1&,0,0,aray1&,1)
WaitWatch(20)
sleep 5 JETZT GEHT ES!
locate 10,10 ZUM TESTEN
Print tree1& HIER KLAPPTS AUFEINMAL
Wend

RNR ;)
 
04/20/04  
 



Hi,

really comic, especially since the Darken behind WaitWatch() long ago exits is.
StartWatch() / WaitWatch() Have I only installed, so superschnelle computer The Verdunklung not To quick distinguished, is means quasi a Bremse (prozesor schonend).
what happens because, if You the value in WaitWatch() erhöhst or StartWatch() / WaitWatch() integrally herausnimmst ?

Greeting, Frank
 
04/20/04  
 



Kuckkuck Frank,
habs tested:
Waitwatch(..) raise - becomes worse the Flackern.
integrally out - becomes too worse
Waitwatch(..) erniedrigen bring too nothing.

Pentium in the 600it row 128 MB Ram, WinXP So one Standart (not Highend ;) ) computer.
Rolf
 
04/20/04  
 



Hello Rolf,

ok, thanks for testing.
your computer is then probably too slow for the large Baumsprite, at stone scheints yes to klappen.
was indeed only one of very many Anwendungsmöglichkeiten...

Bedankt!
Frank (Pentium 4, 1800it, XP, neither More Highend ) )
 
04/20/04  
 



 
- Page 2 -


Well, then is everything clear.
ought to one too on it respect, if one Games program.
one wants Yes not in the splint rad, as always with z.B. Origin was. Ultima benötigte always so much Rechnerpower, which first on the next generation measured was ;)
Rolf
 
04/20/04  
 




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