models | | | | | CompileMarkSeparation# Haus
# Dach
Goto 0,1.5,0
Color 1,0,0,0
Tube 2,0,1,4
# Gebäude
goto 0,0.5,0
color 1,1,1,
rotate 0,45,0
cube 2.8,1,2.8
#Tür
goto 2,0.5,0
color 1,0,0,0
rotate 0,45,
move -1,0,0
cube 0.5,0.6,0
#Fenster1
goto 2,0.8,0
color 0,0,1,1
rotate 1,45,0
move -2,0,0
cube 0.4,0.4,0
#Fenster2
goto 0,0.8,2
color 0,0,1,1
rotate 0,-45,0
move -1.9,0,0
cube 0.4,0.4,0
#Fenster3
goto 0,0.8,2
color 0,0,1,1
rotate 0,-45,0
move -1,0,
cube 0.4,0.4,0
#Fenster4
goto -2,0.8,
color 0,0,1,1
rotate 0,-135,0
move -1.9,0,0
cube 0.4,0.4,0
#Fenster5
goto -2,0.8,0
color 0,0,1,1
rotate 0,-135,0
move -1,0,0
cube 0.4,0.4,0
#Fenster6
goto 0,0.8,2
color 0,0,1,1
rotate 0,-45,0
move -1.9,0,-2.82
cube 0.4,0.4,0
#Fenster7
goto 0,0.8,2
color 0,0,1,1
rotate 0,-45,0
move -1,0,-2.82
cube 0.4,0.4,0
#Stein
goto 2,0.51,0.2
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein2
goto 2.2,0.51,0.4
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein3
goto 2.4,0.51,0.6
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein4
goto 2.6,0.51,0.8
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein5
goto 2.8,0.51,1
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein5
goto 3,0.51,1.2
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.2
#Stein6
goto 3,0.51,0.8
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein7
goto 2.6,0.51,0.4
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein8
goto 2.4,0.51,0.2
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein9
goto 2.2,0.51,0
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein10
goto 3.2,0.51,1
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein11
goto 2.8,0.51,0.6
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Schornstein
goto -0.6,1.5,0.4
rotate 0,45,0
cube 0.2,0.8,0.2
#Gras
goto 0,0.5,0
color 0,1,0,1
rotate 0,45,180
../function-references/XProfan/cube/'>cube 6,0,6.2
|
| | | | |
| | Clemens Meier | no Image? Schade. |
| | | | |
| | | Have the image soebend angefügt. the House has Lena (SunnyGirl) built. |
| | | | |
| | | Hm with the Inneneinrichtung has tappt im dunkeln but something gespart. |
| | | | |
| | Lena Sunnygirl | lol hm naja... alike! machs still rather ;D |
| | | | |
| | Frank Abbing | short thing: the House, Window, ground, etc flackert with movement unfortunately very. lying on it, the z.B. The Window directly on the Wand lying. You can the bypass, because You between Wand and Window a small Zwischenraum can, need none plenty his. |
| | | | |
| | Lena Sunnygirl | I Have the prob not, but thanks merk I me for next time |
| | | | |
| | Rolf Koch | but very beautiful made. find it cool!!! |
| | | | |
| | Lena Sunnygirl | #Tanne1 goto -0.4,1.9,2.7 color 0,1,0, rotate 0,0,180 cylinder 0,0.4,1.2,100 goto -0.4,0.5,2.7 color 1,0,0, cube 0.1,0.2,0.1
#Tanne2 goto 2.7,1.7.,0.5 color 0,1,0, rotate 0,0,180 cylinder 0,0.3,1,100 goto 2.7,0.5,0.5 color 1,0,0, cube 0.1,0.2,0.1
The both Trees belong now too moreover... position and everything is correct (eigentilich) mach but now no presentment can it you Yes self angucken |
| | | | |
| | | The new Okrea (not yet available) can then already More.
CompileMarkSeparation# mars,
Goto 0,1.5,0
Color 1.0,1.0,1.0,0.0
TEXTURE moon,5
Tube 2,0,1,4
# Gebäude
goto 0,0.5,0
TEXTURE tx.sand,1
color 1,1,1,
rotate 0,45,0
cube 2.8,1,2.8
#Tür
goto 2,0.5,0
color 3.0,2.0,1.0,0.0
rotate 0,45,
move -1,0,0
texture tx.sand,1
cube 0.5,0.6,0
#Fenster1
goto 2,0.8,0
color 0,0,1,1
rotate 1,45,0
move -2,0,0
cube 0.4,0.4,0
#Fenster2
goto 0,0.8,2
color 0,0,1,1
rotate 0,-45,0
move -1.9,0,0
cube 0.4,0.4,0
#Fenster3
goto 0,0.8,2
color 0,0,1,1
rotate 0,-45,0
move -1,0,
cube 0.4,0.4,0
#Fenster4
goto -2,0.8,
color 0,0,1,1
rotate 0,-135,0
move -1.9,0,0
cube 0.4,0.4,0
#Fenster5
goto -2,0.8,0
color 0,0,1,1
rotate 0,-135,0
move -1,0,0
cube 0.4,0.4,0
#Fenster6
goto 0,0.8,2
color 0,0,1,1
rotate 0,-45,0
move -1.9,0,-2.82
cube 0.4,0.4,0
#Fenster7
goto 0,0.8,2
color 3.0,3.0,3.0,1.0
rotate 0,-45,0
move -1,0,-2.82
cube 0.4,0.4,0
#Stein
goto 2,0.51,0.2
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein2
goto 2.2,0.51,0.4
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein3
goto 2.4,0.51,0.6
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein4
goto 2.6,0.51,0.8
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein5
goto 2.8,0.51,1
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein5
goto 3,0.51,1.2
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.2
#Stein6
goto 3,0.51,0.8
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein7
goto 2.6,0.51,0.4
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein8
goto 2.4,0.51,0.2
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein9
goto 2.2,0.51,0
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein10
goto 3.2,0.51,1
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Stein11
goto 2.8,0.51,0.6
rotate 0,45,0
move -1,0,0
cube 0.2,0,0.20
#Schornstein
goto -0.6,1.8,0.4
rotate 0,45,0
texture tx.wall,1
cube 0.2,0.8,0.2
#Gras
goto 0,0.5,0
color 1.0,2.0,1.0,1.0
rotate 0,45,180
texture tx.wall,1
cube 6,0,6.2
#Tanne1
goto -0.4,1.9,2.7
texture tx.sand,
color 0,1,0,
rotate 0,0,180
cylinder 0.0,0.4,1.2,4.0
goto -0.4,0.5,2.7
texture ,
color 1,0,0,
cube 0.1,0.2,0.1
#Tanne2
goto 2.7,1.7.,0.5
texture tx.sand,
color 0,1,0,
rotate 0,0,180
cylinder 0.0,0.3,1.0,4.0
goto 2.7,0.5,0.5
texture ,
color 1,0,0class=s4 href='./../../function-references/XProfan/cube/'>cube 0.1,0.2,0.1
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| | | | |
| | Frank Abbing | sees very very promising from! |
| | | | |
| | Lena Sunnygirl | sees Real supa from
but my trees are now angularly were mean I time round o.O |
| | | | |
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