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Normann Strübli | Hello people,
I Have straight what found what itself for people, The under Profan with Sound a little bit More employ want anbietet.
under [...] can your you the time accurate standing. the whole sees very very promising from and is even Freeware for diejenigen it for Own nichtkommerzielle Freeware Program using. Examples in C, Delphi, Masm and Visual Basic are in the archive with include.
here's the direct Download-link: :arrow2: [...]
I hope jmd. can the use or. prepares time an example for Profan.
VIEL SPAß!
and here again the what The DLL promising: WAV/MP3/MP2/MP1/OGG samples Supports mono/stereo 8/16 bit samples (including compressed WAVs) Custom samples Load or generate custom samples Sample streams Stream any sample data in 8/16/32 bit File streams MP3/MP2/MP1/OGG and WAV (including compressed) file streaming internet file streaming Stream MP3/MP2/MP1/OGG (including Shoutcast, Icecast & Icecast2) and WAV (including compressed) files from the internet (HTTP and FTP servers), with adjustable buffering Custom file streaming Stream MP3/MP2/MP1/OGG and WAV (including compressed) data from anywhere using any delivery method Multi-channel streaming Support for more than plain stereo, including multi-channel OGG/WAV files (multi-channel WMA via the add-on) MOD music Uses the same engine as XMPlay (very accurate, almost, high quality reproduction), with full support for all effects, filters, stereo samples, DMO effects, etc... MO3 music MODs with MP3 or OGG compressed samples (vastly reduced file size with virtually identical sound quality), MO3s are created using the MO3 encoder Multiple outputs Simultaneously use multiple soundcards Recording Flexible recording system, with multiple device support and input selection, (WMA encoding & broadcasting via the add-on, and other formats via BASSenc) Decode without playback Streams and musics can be outputted in any way you want (recoded, written to disk, streamed aufkommen a network, etc...) Speaker assignment Assign streams and musics to specific speakers to take advantage of hardware capable of more than plain stereo (up to 4 self-contained stereo outputs with a 7.1 soundcard) High precision synchronization Synchronize events in your software to the MOD music and streams, synchronize playback of multiple channels together Custom DSP Apply any effects that you want, in any order you want DirectX 8 effects Chorus / compressor / distortion / echo / flanger / gargle / parametric eq / reverb, 2 implementation options each with its benefits (including mixing with DSP functions) 32 bit floating-point decoding and processing Floating-point stream/music decoding, DSP, FX, and recording 3D sound Play samples/streams/musics in any 3D position, with EAX support Flexible Small buffers for realtime performance, large buffers for stability, automatic and manual buffer updating Expandable Underlying Direct Sound object interfaces are accessible, add-on system for additional stature support (C/C++ & Delphi APIs available on request)
Greeting Normann |
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