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Peter Mallow | have time Approaches of/ one small, integrally einfachen 3D-Engine develops, The integrally without DirectX or OpenGL auskommt, there 3D Objects by CPU accounts go. there's yet only 2 command to statement one Objektes: cube, gotoP I behaupte neither, that The Engine elegent program watts, sooner only so, that it functions. white neither, whether to the Engine name must. Please try and review, suggestions and hints here post. Thx.
in the zipper-archive is one Screenshot + one ausführbares Demoprogramm and the View source. The View source is spare.
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| WinXP Pro SP2, XProfan 9 + XPSE AMD Athlon 64 X2 3800 | 09/03/06 ▲ |
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| filling times the Flächen. |
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| Hm I see strain - is Yes only perspektivisch, look you still times the Formeln on The I you in the others Thread posted have (my small 3D-Engine in Profan)... [...]
i was then To this Entschluss come: CompileMarkSeparation |
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Peter Mallow | @If integrally beautiful plenty code. my trouble is, I not at all More durchblicke
have now Version 0.02 ready set. have whom code something rewritten and what's more 5 new Sprites added: triangle, quad, pyramid, cylinder, sphere OpenGL Objects ([...] are compatible, if these from whom supported sprites consist. out of goto must in gotoP umbenannt go, because the Prozedurname of Profan schn occupied is.
have there however, a trouble: Why becomes the Quader in the Interpreter correctly displayed, but in the program not? |
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| WinXP Pro SP2, XProfan 9 + XPSE AMD Athlon 64 X2 3800 | 09/03/06 ▲ |
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